Emote wheel shenanigans!!! #51
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Possible bugs that need testing for:
! Emotes persisting after walking
! Emotes being able to stack/ 2 emotes ongoing at the same time
! Report any weird emotewheel behaviour
Acknowledged bugs:
Holding g during the closing animation and releasing before the slices finish disappearing will suspend emote wheel functionality for some time
Punching still happens when selecting animation (waiting on guiOpen state!)
attempt to index nil with function on line 187 - when hovering while closing the gui
When mouse hovers over the emoting man during opening animation the slice wont be registered until it stops hovering over emoting man
TODO:
The release functionality hera wanted
Most bugs fixed! Heras request completed
Remaining bugs:
punching
sometimes animation doesnt get cancelled when walking... will investigate this later (NEED A WAY TO CONSISTENTLY REPLICATE!)
opening settings/other menus might mess with the emote wheel
im off to make myself dinner now.
also todo: tweening the cam animation... will come with time but its not urgent right now
ALSO TODO: opening other windows closes emotes... gui and also esc window