cannon animations #5

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opened 2024-12-30 17:22:04 +00:00 by hera · 0 comments
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there should be 2 animations

  1. curl up into a ball

  2. curl up into a ball and do the sonic pose thing (gif attached)

it is then the programmers job to implement it

every cannon will be defined as a "exit" or "non exit" cannon (defaulting non exit)

we dont want the animation for the sonic pose thing playing for a cannon shot that will lead you to another cannon thats BORING and dumb

exit cannons will play the anim where you do the sonic

non exit cannons will just play the curling into the ball

there should be 2 animations 1. curl up into a ball 2. curl up into a ball and do the sonic pose thing (gif attached) it is then the programmers job to implement it every cannon will be defined as a "exit" or "non exit" cannon (defaulting non exit) we dont want the animation for the sonic pose thing playing for a cannon shot that will lead you to another cannon thats BORING and dumb exit cannons will play the anim where you do the sonic non exit cannons will just play the curling into the ball
hera self-assigned this 2024-12-30 17:22:04 +00:00
emet was assigned by hera 2024-12-30 17:22:04 +00:00
frenchy was assigned by hera 2024-12-30 17:22:04 +00:00
pod was assigned by hera 2024-12-30 17:22:04 +00:00
hera added this to the stuff project 2024-12-30 17:22:05 +00:00
mighty was assigned by hera 2024-12-30 17:30:29 +00:00
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Reference: SquiedInk/Slap#5
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