Fix Knockback #37

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opened 2025-02-19 11:43:14 +00:00 by hera · 0 comments
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we need to find a consistent way to apply force to a character that doesnt hinge on bullshit or inconsistencies

dash uses assemblylinearvelocity and its so inconsistent it hurts

we need a CONSISTENT, RELIABLE way to apply velocity because the current system sux

we need to find a consistent way to apply force to a character that doesnt hinge on bullshit or inconsistencies dash uses assemblylinearvelocity and its so inconsistent it hurts we need a CONSISTENT, RELIABLE way to apply velocity because the current system sux
hera self-assigned this 2025-02-19 11:43:14 +00:00
emet was assigned by hera 2025-02-19 11:43:14 +00:00
pod was assigned by hera 2025-02-19 11:43:15 +00:00
hera added this to the stuff project 2025-02-19 11:43:16 +00:00
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Reference: SquiedInk/Slap#37
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